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Should I use the Unity server SDK clientside

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innocuous
25 Sep, 2024, 19:23

Simple question, I see that there is no client SDK for Unity, would it be ok to use the server SDK with limited scopes or would I be better off writing a wrapper for the API to use for client functions?

TL;DR
- Developer is wondering if it's okay to use the Unity server SDK clientside - They are considering using the server SDK with limited scopes or writing a wrapper for the API - Suggested solution: It's not recommended to use the server SDK clientside. Writing a wrapper for the API is a better approach.
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