HassoNOriginal post
Web Developer
Hello,
I'm trying to use Appwrite with my project trying to create a matchmaking system in my game. However, I don't seem to find a way to implement this feature without a way to check when a user connects and disconnects from the app. Any ideas on how to implement such a feature?
Summary
Developers are having trouble implementing a matchmaking system in their game using Appwrite because they can't find a way to check when a user connects and disconnects. They are looking for suggestions on how to add this feature.