Hello guys, I currently need to check disconnection, since my game is an MMO, as I didn't find a native solution, I'm using the appwrite api, and in addition, using the raw websocket api to connect > wss://cloud.appwrite.io/v1/realtime?project=xxxxxxxxxxxxxxxxxxxxx&channels%5B%5D=account&channels%5B%5D=documents
unfortunately it was the only solution to "check for a simple loss of connection"...
Wouldn't that be a waste of resources?