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In the latest version of appwrite, is it possible to check Realtime disconnection?

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Waldemar
21 Sep, 2023, 23:24

Hello guys, I currently need to check disconnection, since my game is an MMO, as I didn't find a native solution, I'm using the appwrite api, and in addition, using the raw websocket api to connect > wss://cloud.appwrite.io/v1/realtime?project=xxxxxxxxxxxxxxxxxxxxx&channels%5B%5D=account&channels%5B%5D=documents unfortunately it was the only solution to "check for a simple loss of connection"... Wouldn't that be a waste of resources?

TL;DR
The user wants to know if the latest version of appwrite supports checking for Realtime disconnection. They mention using the appwrite API and raw websocket API to connect but are concerned about resource usage. There is no clear solution mentioned in the thread.
Drake
22 Sep, 2023, 00:56

that solution sounds fine

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