how to implement user status online/offline & last online time.
- 0
- Flutter
- Databases
- Realtime
- Self Hosted
- Users

I'm working my Flutter project in which i need to show user status, if user is online then it should show it to other user, and if it's offline then offline like any other chat apps as well as last online time.


what is minimum amount of interval duration is needed for updating presence doc to keep user status active?

up to you, depending on your requirements. However, make sure not to hit the rate limit

like in firebase we do the same listen to event when it disconnects we make the user's status offline. and if user have unstable network then firebase wait for 60 seconds for user to connect back before making user offline.

so how realtime connection will handle the unstable connection?

the suggestion was not to use realtime...

oh, I see, okay. so there is a chance of inaccuracy without some kind of real-time connection.

cloud function cron job to check and update user presence based on your suggestion without using realtime can work, but will it be more expensive? cron job for all users every minute can make it almost realtime user presence,

No, function cron job was also not suggested

then what, please shower some light, i'm new here.

You might want to 👍🏼 this issue: https://github.com/appwrite/appwrite/issues/2418
For now, you can implement a heartbeat/pinging approach where the client sends a request every X interval to let the server know it's still around. After Y interval of no responses, the server would determine the user has left/disconnected
Recommended threads
- Question about adding duplicate worker-f...
1.) Is this still this is a valid strategy for having parallel processing of async function executions? I saw some support threads on the appwrite site which we...
- Need help on Flutter OAuth2
Am trying to use Appwrite OAuth (google, apple and facebook), am been on it for sometimes now which have tried many things but still not able to make it work: ...
- How to detect user disconnection?
I'm creating a 1v1 challenge using realtime and i want to trigger a function when the user disconnect... how to make this using Appwrite Realtime? i searched i...
