Is there any limitation or performance impact due to the number of realtime connections? Is there any max limit on the number of realtime connections?
You can learn a lot about scaling realtime, the limits, and how to overcome them in this article by the core team: https://itnext.io/websocket-1-million-connections-using-appwrite-2d2a2c363a37?gi=16480d821e5f
More info can be found here: https://github.com/appwrite/realtime-1-million
Thanks a lot @Eldad. I ll check it out π
No problem, hope it helps
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