Appwrite-Realtime container has been acting strangely lately. None of my functions use this feature, but it has been consuming a large chunk of memory. When I start it, it uses 200MB, but after a while it uses almost 2GB of memory. What could be happening? Is Realtime used internally by Appwrite or can it be disabled?
TL;DR
The Realtime feature in Appwrite is using more memory than expected, consuming 2GB instead of 200MB. Realtime may be utilized internally by Appwrite, and developers are wondering if it can be disabled to address this memory issue.